The Gimp Macos



  1. Gimp 2.8 For Windows 10
  2. How To Use Gimp 2.10.22
  3. Gimp 2 Download Windows 7

GIMP 2.10.14 arrives with bugfixes and various enhancements.

GIMP is an acronym for GNU Image Manipulation Program. It is a freely distributed program for tasks such as photo retouching, image composition and image authoring. It is an amazing free alternative to Photoshop, which lets you edit your images. Hence, with these many advantages, everyone is supposed to have GIMP for Mac. GIMP (GNU Image Manipulation Program) is a open source, cross platform image editor software available for Windows, linux and MacOS. If you are a graphic designer, photographer, illustrator, or scientist, GIMP provides you with sophisticated tools to get your job done. Note: the currently available package provides GIMP 2.10.22 and has not yet updated to the latest version, GIMP 2.10.24. We're working on that, please check back later.

Here are release highlights:

  • Basic out-of-canvas pixels viewing and editing
  • Optional editing of layers with disabled visibility
  • Foreground Select tool: new Grayscale Preview Mode
  • Newly added Normal Map filter
  • 27 old filters ported to use GEGL buffers
  • HEIF, TIFF, and PDF support improvements
  • Better loading of corrupted XCF files
  • Grayscale workflows order of magnitude faster
  • macOS Catalina compatibility
  • 45 bugfixes, 22 translation updates

As a result of the software’s growing popularity, GIMP users have been heading over to the creator’s website in droves to download it. The main issue with the plugin, however, is that it isn’t abundantly clear at first how to download and install the plug-in when working on a MAC OS computer. That is – until now. Question: Q: Gimp Installation on Mac High Sierra 10.13 I installed Gimp as directed by installing xcode and macports and running the command sudo port install gimp But the program is not opening correctly via icon, or is it found in the Applications directory.

Not being able to view and edit data outside the canvas boundary used to bea deal breaker in quite a few use cases. So this is going to be a bit ofa breakthrough moment for quite a few users.

This is what has changed:

  • There is now a new Show All mode accessible via the View menu thatreveals all pixels outside the canvas boundary.
  • This mode uses alpha checkerboard for canvas padding, but you can configureGIMP to temporarily or permanently use the usual padding color instead.
  • You can also enable canvas boundary cue display (dotted red line).
  • Color- and patch-picking, bucket-filling, and transforming now works outsidethe canvas. Which means you can crop past the canvas boundary or pick a sourcepatch from outside the canvas area to heal an area inside the canvas.

This is basically the first shot at the previously missing feature set,so expect more to land to GIMP at some point in the future. Making selectiontools work outside the canvas sounds like a sensible next stop. Then maybe wecan seriously talk about boundless canvas.

Most of the work on this was done by Ell.

Gimp 2.8 For Windows 10

This new feature is closely related to out-of-canvas viewing and editingand was also contributed by Ell.

Now when you e.g. rotate a single-layer image, you can use this transformtype to automatically expand the canvas to include all of rotated pixelswhen using the default Adjust clipping mode. The switch is right nextto layer/path/selection toggle at the top of any transform tool’s settings.

It’s complemented by a new Image > Transform > Arbitrary Rotation… menuentry, which activates the rotate tool in the Image mode.

The result of some filters can be larger than the original layer. A very commonexample is Drop Shadow, which adds a shadow at an offset to the layer. Suchfilters are no longer clipped to the layer boundary by default. Instead, thelayer is automatically resized as necessary when the filter is applied.

This behavior can be toggled through the new Clipping option in the filter dialog.

There is now a global toggle to enable the editing of layers with disabledvisibility (the eye icon in the layers docker). There was somedemand for it from users,and it was easy to do, so a new contributor, woob, added this feature.

The Free Select tool received further usability improvements. It now supportsusing Alt+drag to quickly move, cut, and copy the selection, without having tocommit the selection first, similarly to the rest of the selection tools.

Thomas Manni contributed a new Grayscale preview mode to theForeground Select tool, which allows seeing the resulting mask in blackand white. The usual preview mode is now called Color and choosing thecolor and opacity for the mask instead of imposing only 4 colors (red, green,blue, grey).

The Feather Selection dialog has a new Selected areas continue outsidethe image toggle, working similarly to the corresponding option in the ShrinkSelection and Border Selection dialogs. This option affects the borderbehavior of the operation: when toggled, selected areas along the image borderare assumed to continue past the image bounds, and are therefore not affected bythe feather.

Thanks to Ell, GIMP is now shipping with a simple Normal Map filter(Filters > Generic) that generates normal maps from height maps. This isearly initial work, a lot more is expected to be done.

GIMP now provides direct access to more GEGL filters:

  • Bayer Matrix (for ordered dithering) and Linear Sinusoid (useful forhalftoning), also both created by Ell, are in the Filters > Render > Pattern menu.
  • Newsprint (Filters > Distorts), by Øyvind Kolås, is a GEGL version ofthe old GIMP filter for halftoning, plus quite a few extras.
  • Mean Curvature Blur, by Thomas Manni, can be helpful to do edge-preserving blurring.

Also, more GEGL-based filters with on-canvas preview have replaced old GIMPcounterparts: Neon (Filters > Edge-Detect), Stretch Contrast (Colors > Auto), and Oilify (Filters > Artistic).

Moreover, Michael Natterer did a simple 8-bit per channel port of 27 olderfilters to use GEGL buffers (they are still GIMP filters, not GEGL operations).Another filter, Van Gogh, got higher bit depth support (up to 32bpc float).

Mac

GIMP now supports ICC profiles in HEIF images at both loading and exportingtime when built with libheif v1.4.0 and newer. The exporting dialog alsofeatures a new “Save color profile” checkbox.

The TIFF importer now asks how to process unspecified TIFF channels: use asnon-premultiplied alpha (used to be the default), as premultiplied alpha,or just import as a generic channel. This fixes a known bug with 4-channel(RGBA) TIFF files as demonstrated here.

Finally, the PDF exporter was fixed by Lionel to export text layers insidelayer groups as text correctly.

XCF loading is now a bit more resilient to corruption: it doesn’t stop anymore at the first layer or channel error; instead it tries to load morelayers/channels to salvage as much data as possible from a corrupted XCF file.

Alex Samorukov introduced various improvements to the macOS build of GIMP.

First and foremost, GIMP is now compatible with macOS Catalina and doesn’t havethe file permission issue that the 2.10.12 build had.

Secondly, the DMG will now open a window with an Applications shortcut that explains how to install it.He also added some fixes for command line users.

Finally, Alex built the new version with updated 3rd party components.Among other things, this means support for color profiles in HEIF/HEIC files.

Gitlab CI for GIMP now has a job building GIMP for Windows. It iscurrently set up to make builds of the master branch only(will eventually become GIMP 3.0).

To download a build:

  • Go to the Jobs section.
  • Find a job with the ‘gimp-x86_64-w64-mingw32-meson’ name.
  • Click ‘Download artifacts’ button to the right of the name.
  • Unpack the archive.
  • The binary gimp-2.99.exe is found under gimp-prefixbin, though you might have to run gimp-wrapper.cmd instead.

The build was set up by Jehan.

⚠️ Please note that we don’t recommend using the master branch forproduction! This is mostly for testing purposes. ⚠️

How to use gimp 2.10.22

As usual, a complete list of changes is available in theNEWS file. Startingwith this release, NEWS also features the list of all code and translation conbtributors.

We also thank frogonia, nmat, Michael Schumacher, and everyone else who helps ustriaging bug reports and providing technical support to end-users.

GEGL and babl¶

Both babl and GEGL have been ported to the Meson build system and now useGitlab CI for continuous integration. This has little significance forend-users but makes developers’ life easier in many ways.

There has been a ton of other changes and improvements in GEGL since theprevious release. Here are some of the most interesting ones.

GEGL now makes a better use of available CPU cores on more operationsthanks to newly added dynamic computation of per-operation thread cost.

The built-in GEGLUI has superceded the older built-in ‘gcut’ video editor,so the latter is now removed. Playing back video has been improved: GEGLnow uses nearest neighbor interpolation while decoding for realtime playbackof HD video content, it now also uses frame cache for rendered video frames.

Moreover, you can now also use external file managers to drag and cropcontent into collections. See the updated NEWS filefor more details.

As for babl, it now supports Yu’v’ (CIE 1976 UCS) color model, handlesgrayscale ICC color profiles, and uses AVX2 acceleration for somelinear-to-float conversions.

Alpha handling in babl has been slightly revamped. The library is now using theterms ‘associated alpha’ and ‘separate alpha’, all of nonpremultiplied-,premultiplied- and nonassociated- alpha are now considered deprecated API.Conversions between associated and separate alpha have been dramatically improved.

Øyvind Kolås has a plan to add a per-image associated/separate alpha switch toGIMP’s menu once another batch of code changes by Michael Natterer lands to themaster branch.

Here is a lightning talk at CCC where Øyvind investigates the data loss incurredby going separate alpha -> associated -> separate orassociated -> separate -> associated and discovers that the special casedtransparent/emissive cases end up lossless:

Øyvind also iterated on new conversions in babl that cover grayscale in allprecisions supported by GIMP for some things, this means that working ingrayscale is an order of magnitude faster than it was before the last babl release.

See here for moreinformation on the latest release.

Another new project worth mentioning is ctx,also by Øyvind Kolås. It’s an API inspired by Cairo and HTML5 canvas’ 2Drendering context. It works on 32-bit microcontrollers like ESP32 andARM-CortexM4, and is devised to scale to networked/remote and threaded software rendering.

The ctx library already has support for floating point pixel formats, andthat support is geared to end up generic for gray, RGB, CMYK and othermulti-component formats. The latter is one of the things we’ve beenmissing in Cairo.

So this is a very interesting projectthat we might consider using for GIMP further along the road. It will beused in GEGL’s own UI soon enough.

While we do maintain the 2.10.x branch and include new features from themaster branch, our full attention really goes to development of what willbecome GIMP 3.0. We are considering the release of 2.99.2 in the nextfew months to pave the way for regular alpha/beta releases leading upto a major update of GIMP.

How To Use Gimp 2.10.22

For the time being, don’t forget you can donate to the project and personallyfund several GIMP developers, as a way to giveback and to accelerate GIMP development.

If you’re a designer or photographer, you’ve probably heard of GIMP — the image manipulation software that has for a long time been a free alternative to the likes of Adobe Photoshop. It’s hard to not be a fan of GIMP. Since 1995, it has become one of the largest open-source projects for raster graphics editing. When you don’t need all the bells and whistles of professional software, GIMP is almost always the answer — until you encounter GIMP’s slow performance.

Why Is GIMP Slow On My Mac?

Being a free, open-source project, GIMP doesn’t get to enjoy the rigorous process that other software companies need to have in place — from code reviews through to full QA testing and support teams. GIMP also needs to work well on multiple operating systems, including macOS, Windows, and Linux. Therefore, software updates can often cripple performance and make GIMP slow.

I’ve seen these issues come up in open-source projects first-hand. Thankfully the community is usually just as good at helping you as they are at building the software. So let’s get started on the way to speed up GIMP.

Disable OpenCL Hardware Acceleration

Sometimes you may take the slow performance of your Mac for GIMP’s lags. You may start looking for a reason why GIMP slows down your machine, when, technically, it may be the opposite. To give your Mac a good old speed up, we recommend you to use an Apple-notarized software, which is CleanMyMac X. Just install the tool, launch it and hit the Scan button. It will check your Mac for unneeded files and speed up the system by cleaning it of system junk and terminating laggy processes. Hit Run to let CleanMyMac X help your Mac run faster.

Macos

If you experience adjusting curves and rotating your images taking longer than expected, you might find the answer in your graphics processing settings. GIMP has seen some issues in the past with Nvidia and Intel graphics drivers, which have interfered with GIMP’s OpenCL Hardware Acceleration. So it might be better to disable it:

  1. Open GIMP.
  2. Navigate to Preferences.
  3. Click on System Resources.
  4. Find Hardware Acceleration and uncheck “Use OpenCL.”

Gimp 2 Download Windows 7

Time to see if it worked. Try performing the same action before and after disabling OpenCL. If you found no difference, go back and re-enable OpenCL as it may boost performance in other processes.

Try a different color profile

Most designers try to calibrate their monitor’s color profile to their working conditions, then ask their software to try and match that profile. However, sometimes the algorithms behind these color profiles can hit snags in GIMP’s own code or interfere with your macOS native profiling. To fix this:

  1. Open GIMP.
  2. Navigate to Preferences.
  3. Click on Color Management.
  4. Under Monitor Profile, uncheck “Try to Use the System Monitor Profile.”

From here, you can run a quick test on GIMP to see if performance has improved. If so, you may want to go back into your Color Management settings and select one of the existing software profiles from the dropdown menu that more closely matches your monitor.

Reinstall GIMP altogether

It’s hard to collaborate on open-source software, especially when development support is at the mercy of its contributors. That means bugs and issues can slip past the software updates easily, or your files can be fragmented after installing new updates on top of existing ones. There’s a process for raising bugs with the community, but in the middle of rendering your work, the last thing you feel like doing is writing a support ticket. To reinstall:

  1. Head to the GIMP website.
  2. Click on the Download link.
  3. Select the latest macOS package.
  4. Drag the files into your Applications folder.

The fresh install shouldn’t have any interference with older version files, and you can get back to work knowing you’re running the latest solid build.

Free up some RAM to cure GIMP slowness

Overcoming some of GIMP’s potential issues and weak points is a good place to start, but what if it’s still slow? Searching all the deeper threads online yielded only one definitive conclusion: GIMP’s performance is directly related to the available RAM you have on hand. While buying RAM for your current MacBook is likely a no-go, you can still decrease the amount of RAM used by other applications with a powerful optimizer such as CleanMyMac X:

Gimp
  1. Download a free edition of CleanMyMac X.
  2. Go to Maintenance under the Speed tab.
  3. Select Free Up RAM (and any other applicable ones).
  4. Click Run.

CleanMyMac X is the best utility around for running all sorts of optimizations, including shaping up your RAM use, clearing user and system caches, and analyzing your disk space. Now check back with GIMP to see how much faster it has become. Repeat the CleanMyMac X scan once in a while and you’ll be able to speed up GIMP on-demand anytime.